This was a hugely influential change, as we see it currently continue with the Sword & Shield era's Pokmon-V and VMAX
So this is only for land ramp decks, especially in Commander, where it kind of does decent work
You can also create some lines of play with infinite Dualcaster Mage, Archaeomancer, or Izzet Chronarch tokens that have haste for an attacker-based victory, or simply cast Inalla after youre done making tokens then ping your opponents to death 7 life at a time
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While I'm not convinced it'll see play, we all know what happened on MTG Arena with the last free spell that went into a Red Aggressive deck